Kings of War 3rd Edition Change Log
List of Changes Made in Clash of Kings 2024
Rules
- The Potshot Special Rule has been removed from the game.
- The Redeploy Special Rule has been added.
- The Ordered March SPecial Rule has been added.
- The Secured Position Special Rule has been added.
- Iron Resolve updated to use "n".
- Artefact Aegis of the Elohi updated to give Iron Resolve(+1).
- Boots of Levitation limited to Infantry and Heavy Infantry only.
- Alchemist's Curse recosted to 25/35/45 points.
- Blizzard Spell now confers Frozen if any damage dealt.
Army Lists
Please see the Kings of War army list builder to find all the updated stats and points changes.
List of changes made in the Kings of War Compendium (2022)
RULES
Changes from the original v3 Green/gamers books
Compendium page numbers in brackets.
- FAQ application and wording adjustments in Engaged, Disengaged and Move (pages 18-19)
- 3rd paragraph added to Proximity to Enemies (page 21)
- Wording and charging diagrams enhanced (pages 22-23)
- FAQ application and wording adjustments for Multiple Charges Against the Same Target (pages 24-26)
- Total charge blocking adding from FAQ (page 27)
- Withdraw made an optional rule with a penalty (page 27)
- Flat Terrain boxout added (page 28)
- Ranged phase note added after Testing Nerve (page 31)
- FAQ application and wording adjustments for Cover (page 32)
- Additional Attacks boxout added (page 35)
- FAQ clarifications to Aura special rule added (page 41)
- Ignores Cover special rule replaced with Ignores Concealed and Ignores Obscured (page 42)
- Clarifications added to Inspire and Rallying (page 43)
- Corrected wording on Troops and Hordes (page 46)
- Amended wording on Allies & Alignments (page 49)
- Magic Item changes/additions: Banner of Eternal Darkness Orb or Towering Presence, Skirmisher’s Boots, Helm of the Drunken Ram, Sir Jesse’s Boots of Striding, Diadem of Dragonkind, Ej Periscope, Amulet of the Fireheart, Darklord’s Onyx Ring, Gnome-glass shield, Torc of
- Dissonance, Wingbane Cloak, Axe of the Giant Slayer, Crown of the Wizard King, Scythe of the Harvester, Talisman of Silence, Wand of Borrowed Time, Tome of Darkness, Zephyr Crown, Shroud of the Saint, The Boomstick (pages 52-59)
- Arcane Abilities added (page 64) and Library of Arcane Knowledge (pages 65-68). Host Shadowbeast changed from previous published version (page 68).
- Redeployment boxout added (page 71)
- Minor wording change to end of first paragraph on Control (page 73)
- Siege Rules added and updated from previous KoW version for v3 (pages 76-84)
- KoW Ambush mode added (pages 86-87)
- Legendary Games mode added (pages 88-93)
ARMY LISTS
Incorporating changes up to and including Clash of Kings 2022, and updates specific to the Kings of War Compendium shown in red
Global changes:
- Ignores Cover special rule replaced with Ignores Concealed and Ignores Obscured as appropriate.
- 5pt discount to 16 attack cavalry
- Points decrease some chariot costs
- Points decrease on ballista war engines
Abyssal Dwarfs
- Blacksouls – Fiery Bulwark option added
- Abyssal Berserkers – option for Slaver Nets added
- Abyssal Halfbreeds – gain the Fury special rules and points change to 125/195
- Slave Orc Gore Riders – points change to 90/135
- Angkor Heavy Mortar – change to Piercing (2)
- Hellfane – gain Rampage (D6), change points to 265, options replaced
- Greater Obsidian Golem – attacks change to 12
- Iron-caster – points change to 90, remove Heal (3-Hellorged only) and add option Heal (3)
- Hexcaster – change option to Weakness (3) (no longer free replacement option)
- Abyssal Halfbreed Champion – add Abomination keyword
- Taskmaster on Chariot – melee to 3+ and gain Rallying (1-Slave only)
- Supreme Iron-caster on Great Winged Halfbreed – points change to 270 and replace Heal option with Heal (4) for +20pts
- Ba’su’su the Vile – added Vile Brood option
- Added Draven Dalkan [1] and Infernok [1] profiles
- Added Damned of Yaygar formation
Ratkin Slaves
- The Last Breath rule is reworded
- Slave Death Engine Impaler – gains Rampage (Melee-D6) and Wild Charge (D3)
- Slave Warriors – unit is not Irregular
- Golekh Skinflayer – attacks to 7
- Slave Nightmares – Vicious (Melee) changes to Vicious
- Added Cryza’s Gore-Impaler profile
- Added Lowest of the Low formation
Basileans
- Sisterhood Infantry – points change to 90/135/225
- Paladin Knights – points change to 135/205/350
- Sisterhood Scouts – change US to 1/3 and attacks to 10/12
- Sisterhood Panther Chariot – melee to 3+, not Irregular
- Elohi – Devine Fervour rule added, Celestial Fury option added, and not Irregular
- Phoenix – replaced with new profile
- Heavy Arbalest – points change to 75 and gains Shattering
- Ur-Elohi – Devine Fervour rule added
- Dictator – points change to 75, Iron Discipline option added
- Abbess – gains Individual, adds Aura (Fury-Sisterhood only) option
- High Paladin on Dragon – change nerve to 17/19 and gain Headstrong
- Jullius, Dragon of Heaven – Devine Fervour rule added
- Added Tollivar profile
- Added The Golden Panthers Formation
Order of the Brothermark
- The following units gain the Villein keyword: Men-at-Arms Swordsmen, Men-at-Arms Spearmen and Men-at-Arms Crossbowmen.
- Villein Penitents – points change to 75/125/190 and not Irregular
- Villein Skirmishers – added Initiates of the Brothermark option
- Order of the Abyssal Hunt – profile replaced and then points change to 150/230
- Paladin Footguard – reaplce by the Paladin Mondter Slayers profile
- Added the Exemplar Hunter, Oathsworn Guardians and High Chaplain Augustus profiles
- Added the Defenders of Righteousness formation
Dwarfs
- Berserkers – nerve change to -/15 and -/18 and gain Slayer (Melee-D6)
- Ironwatch Crossbows – melee to 4+ and US to 1/3/4
- Ironwatch Rifles – melee to 4+ and US to 1/3/4
- Sharpshooters – change to heavy infantry
- Battle Driller – change to Brutal(2) and points change to 75
- Greater Earth Elemental – attacks to 12
- Steel Behemoth – change Speed to 5, gain Wild Charge (D3). Points change to 245, amended Golloch’s Fury option
- Dwarf Lord on large beast – points change to 175
- Stone Priest – added Radiance of Life option
- Warsmith – gain Inspiring, amended Aura to add Elite (Ranged) – Warsmith and Ironwatch only
- Garrek Heavyhand – gain Radiance of Life
- Flamebelcher – profile replaced
- Added Faber Ironheart profile
- Added The Royal Guard formation
Free Dwarfs
- The following units gain the Wild Charge (1) special rule: Free Dwarf Shield Breakers, Free Dwarf Ironwatch Crossbows, Free Dwarf Ironwatch Rifles, Free Dwarf Spear Levy, Free Dwarf Lord.
- Free Dwarf Spear Levy – gain Scout and are not Irregular.
- Free Dwarf Shield Breakers – change Scout to optional purchase. Change points to 85/130/215
- Free Dwarf Ironwatch Crossbows – melee to 4+ and US to 1/3/4
- Free Dwarf Ironwatch Rifles – melee to 4+ and US to 1/3/4
- Free Dwarf Stone Priest – add option for Alchemist Curse
- Herneas the Hunter – change points to 135
- Free Dwarf Brock Riders – add option to gain Pathfinder
- Added Free Dwarf Berserker profile
- Added Banick Kholearm profile
- Added Eryc’s Mallets formation
Elves
- Hunters of the Wild – change points to 90/140
- Kindred Archers – change to Range 4+ and Defence 3+. Change points to 105/140/205
- Kindred Gladestalkers – Not Irregular. Melee value to 3+ and US to 1/3. Attacks to 10/12. Change points to 140/185
- Therennian Sea Guard – bows gain Steady Aim. Change points to 150/260
- Stormwind Cavalry – Quicksilver Lancers upgrade added. Change points to 135/210
- Silverbreeze Cavalry – change points to 115/180
- War chariots – change points to 125/155/195/225
- Drakon Riders – Not Irregular
- Bolt Thrower – change points to 80 and added Null Void Bolts rule
- Lord on Drakon – change points to 160
- Elven Archmage – Spellcaster: 3 and gains Surge (8) option
- Dragon Kindred Lord – change points to 305
- Tydarion Dragonlord – change points to 335 and gains Nimble.
- Argus Rodinar – added Master Strategist rule and amended Altar of the Elements text
- Nobel War Chariot – Attacks to 4
- Added Kindred Warriors, Drakon Hatchling Pack, Kings’s Champion (with US 0) and Nimue Waydancer profiles
- Added Kal’ar’s Hunters formation
Sylvan Kin
- Updated list of units to take from the master list
- Boskwraiths – gain Pathfinder
- Kindred Gladestalkers – replace with new Sylvan Gladestakers profile with points 140/185
- Hunters of the Wild – change points to 90/140
- Stormwind Cavalry – irregular. Pathfinder option. Change points to 135/210
- The Windboune – change points to 135
- Silverbreeze Cavalry – change points to 115/180
- Forest Shamblers – Add Awakened Guardians option
- Elven King – add Wanderer option
- Avatar of the Green Lady – gain Pathfinder and change points to 150
- El’Rik Nisleen – Wayfire rule text amended
- Tree Herder – added Wiltfather option
- Archwraith – gains Pathfinder and Defence 4+. Added Aura option
- Added Nimue Waydancer profile
- Added Wardes of the Sacred Groves formation
Empire of Dust
- Skeleton Warriors – add two-handed weapon option
- Revenant Cavalry – change points to 115/175
- Revenant Chariots – profile replaced
- Added Sandbourne Wyrm Riders with Lifeleech (2) and Ne 13/15 and 16/18
- Reanimated Behemoth – melee to 3+ and gains Slayer (Melee-D6). Nerve to -/17
- Monolith – rule text amended
- Undead Wyrm – change points to 180
- Soul Snare – Spellcaster: 1
- Ahmunite Pharaoh on Royal Chariot – amended Surge cost. Added Restore Ancient Glory rule and Rahs the Undying option.
- Cursed High Priest – Drain Life spell option changed, reanimated rule changed. Change points to 70
- Revenant Champion – Spellcaster: 0, added Surge option
- Ahmunite Pharaoh, amended Eternal Guard option
- Revenant on Undead Great Burrowing Wyrm – change points to 200
- Apaphys, Champion of Death – change points to 350
- Revenant King on Undead Great Flying Wyrm – change points to 265 and Ne to -/18
- Added Sebekh-Rei the Accursed profile
- Added The Bone Shakers formation
Forces of Nature
- The Elemental keyword is added to: Air Elementals, Druid, Earth Elementals, Fire Elementals, Forest Shamblers, Gladewalker Druid, Greater Air Elemental, Greater Earth Elemental, Greater Fire Elemental, Greater Water Elemental, Water Elementals.
- Beast of Nature – change points to 160 and gains Nimble. Change to wings upgrade option.
- Keris – Ra 4+ and reword the Solar Staff
- Shaarlyot – change points to 150, add Surge (5) an add Gather the Storm rule.
- Greater Air Elemental – gain Crushing Strength (1)
- Naiad Heartpiercers – not Irregular
- Unicorn – amended Lighting Bolt point cost
- Scorchwings – De to 4+ and attacks to 7 and 14
- Greater Fire elemental – Me 3+
- Greater Water Elemental – Attacks 9 and gain Regeneration (4+)
- Tree Herder – added Wiltfather option
- Avatar of the Green Lady – gain Pathfinder and change points to 150
- Pegasus – gain Nimble
- Gladewalker Druid – added Nature in Balance rule and Ring of Harmony option
- Centaur Bray Striders – Horde option added
- Naiad Wyrmriders – replaced with Riverbourne Naiad Wyrmriders profile
- Added Kapoka, the Hidden Saviour profile
- Added Nature’s Wrath formation
Order of the Green Lady
- Vial of sacred water rule change to D2 and cost on all units that can take it to 5pts
- Centaur Bray Hunters added in the Master List units
- Naiad Heartpeircers – not Irregular
- Order of the Forsaken – Not Irregular. Replace Thunderous Charge (2) with Crushing Strength (1) and Thunderous Charge (1)
- Devoted – Rediance of Life limit removed and Channel the Sacred Water rule added. Added Bane Chant option
- Order of Redemption – Correct to Troop and Regiment. Replace Thunderous Charge (2) with Crushing Strength (1) and Thunderous Charge (1)
- Order of Brotherhood on Foot – add two-handed weapon option
- Greater Water Elemental – attacks 9 and Regeneration (4+). Added Radiance of Life option
- Order of the Brotherhood – change points to 195/330
- Added the Order of the Thorn, Brotherhood Centaurs and Champion of the Green Lady profiles
- Added The Lurkers in the Lake formation
The Herd
- Hyrdra and Scorchwings added as units from the Master list
- Guardian Brutes – gain Pathfinder and Brutal but lose Wild Charge
- Tribal Trappers – Melee to 4+
- Minotaur Chariots – Speed 7 and Waver values increased by +1 each. Remove Strider. Add Stampede upgrade option.
- Chieftain on Minotaur Chariot – Speed 7 and Waver values increased by +1 each. Remove Strider.
- Longhorns – gain Rallying (1)
- Great Chieftain – change points to 95 and add Horn of the Great Migration option
- Added Avatar of the Father and Flaxhoof profiles
- Added The Silent Hunt formation
Forces of the Abyss
- Archfiend of the Abyss – Ne to 17/19 and change points to 305
- Chroneas – Me to 3+ and change points to 225. Add Temporal Ruptures rule.
- The Well of Souls – change points to 290 and increase Lifeleech to 5
- Flamebearers – not Irregular
- Molochs – altered the Despoiler Champion option
- Lower Abyssals – amended two-handed option
- Tortured Souls – gain Thunderous Charge (1)
- Manifestion of Ba’el – gains Nimble
- Ba’su’su the Vile – added Vile Brood option
- Added The Oathbreakers and Zaz’u’szu The Betrayer profiles
- Added Kah’za’ah’s Torment formation
Goblins
- Trolls – added Det’ Packs option
- Fleabag Riders – change Ne values to 10/12, 13/15 and 20/22
- Fleabag Chariots - change points to 120/150/190/220
- Sharpstick Thrower – change points to 60
- Giant - Remove Slayer (D6 - Melee). Add club and cleaver options
- Goblin Slasher – change US to 2, attacks to 10. Add Aura option. Add War Trumpets option
- Winggit – profile replaced
- Banggit – change Makeshift Grenades to Att 3
- King – added Groany Snark upgrade and mini-winggit flight suit
- Added Grupp Longtail and Grogger’s Lugg Lads profiles
- Added Gorp’s Expolo’matic Bangstiks formation
Halflings
- Juggers – change points to 120/185/315
Kingdoms of Men
- Militia Mob – change points to 65/105/155
- Knights – change points to 125/190/325
- Mounted Scouts- changed blackpower weapons option points
- Ballista – change points to 60
- Charioteers – change points to 115/145/180/210
- Giant - Remove Slayer (D6 - Melee). Add club and cleaver options
- Mammoth – gains Rampage (Melee-D6)
- Fanatic Instigator, gains Individual, and a Rallying option
- Added Beast Cavalry, The Monarch and The Brigand profiles
- Added the Outlaws formation
The League of Rhordia
- Duke – added Rallying and two-handed options
- Battle Shrine – Height 4
- Profile replacements for Halfling Braves, Halfling Knights, Halfling Master Sergeant and Dogs of War
- Added Duke Heteronburg profile
- Added The Loyalists formation
Nightstalkers
- Scarecrows - attacks to 12/25/30 and change points to 75/125/180
- Bloodworms – gain Fury and change Ne to 12/15, 19/22, 25/28
- Reapers – attacks to 15 and 20 and change points to 125/190
- Doppelgangers – revised rule text
- Shadowhounds – Sp 10
- Butchers – gain Fury, change Ne values to 13/15 and 16/18
- Mind-screech – Height 4
- Horror Riftweavers – profile replaced (with Aura change)
- Soulflayers – attacks 12 and Sp 8
- Shadow-hulk – gains Slayer (Melee-D3)
- Portal of Despair – gain Radiance of Life option and revised text for Visions of the Void
- Banshee – Resonant Chorus option added
- Reaper Souldrinker – change points to 80
- Added Esenyshra, the Wailing Shadow profile
- Added the Beaststalker Doomhounds formation
Northern Alliance
- Human Clansmen – De to 4+ and change points to 80/120/200. Added De and two-handed options.
- Pack Hunters – not Irregular. Change points to 100/135
- Elf Clansmen – Ra 4+ and De 3+. Change points to 105/140
- Ice Kin Hunters – not Irregular. Me 3+ and US 1 and 3. Attacks 10 and 12. Change points to 145/190
- Ice Elementals – Remove Spellcaster: 0. Gain Ra 4+. Replace Icy Breath with Ice Shards. Amended Frostbite rule text
- Frost Giant - Remove Slayer (D6 - Melee). Add club and cleaver options
- Ice Kin Bolt thrower – change points to 80
- Lord – Attacks to 6. Add Horse mount option.
- Lord on Frostfang – Change to Crushing Strength (2) and Thunderous Charge (1)
- Lord on Chimera – change points to 310
- Clarion – Me 3+ and Attacks 5. Change points to 115
- Added Serakina, the Ice Queen profile
- Added the Orlaf’s Raider formation
Varangur
- The following units from the master list gain the Bloodbound keyword: Human Clansmen, Huscarls, Frostfang Cavalry, Lord on Frostfang, Thegn on Frostfang, Skald and Lord on Chimera.
- Reavers – gain Wild Charge(D3) and Mask of the Reaper option amended
- Night Raiders – lose Scout and not Irregular. Ra 4+. Amended Wolf Handlers option
- The Fallen – not Irregular
- Lord – Attacks to 6. Added Devoted Icon option and horse mount option
- Added Kruufnit profile
- Added the Sliksneer’s Shriekers formation
Ogres
- For each of the first Three Ogre Warrior regiments in the army, you may also include one of the following units: Hero, Monster, Titan, War Engine.
- Red Goblin Scouts – change Ne values to 10/12 and 13/15
- Boomer Chariots – gains an Aura
- Warriors – change regiment to Ne 12/14
- Hunters – gains Slayer(Melee-D3)
- Siege Breakers – change points to 150/250
- Mammoth – Big Deal upgrade added and Call to Greatness rule
- Red Goblin Slasher – Attacks to 10 and US to 2. Add Aura option. Add War Trumpets option
- Giant - Remove Slayer (D6 - Melee). Add club and cleaver options
- Sergeant – gain Elite and Steady Aim
- Added Crocodog Wrangler and Nomagarok (change points to 165) profiles
- Added the Hell on Wheels formation
Orcs
- Gore Riders – change points to 120/185
- Skulk Raider Chariots – change points to 110/135 and Ne value to 11/13 and 13/15. Not Irregular
- War Drum – options replace with War Wagon and Dread options
- Giant - Remove Slayer (D6 - Melee). Add club and cleaver options
- Skulk Stalker – replaced Raid Leader option and text
- Godspeaker – amended Tribal Magic rule text
- Morax Mansplitter – gains Inspiring
- Skulks – gains Steady Aim and the Skulk Raiders option
- Gakamak- Ne to 14/16 and change points to 220
- Added Ulpgar the Mad profile
- Added the Molgurk’s Mad Mob formation
Riftforged Orcs
- Riftforger – amended Host Shadowbeast value and cost
- Stormforged Shrine –amended Host Shadowbeast value and cost
- Storm Giant – Remove Slayer (D6 - Melee). Add club and cleaver options
Ratkin
- Scurriers – Me 3+
- Hackpaws – added Plague Pots option
- Nightmares – gain Vicious
- Death Engine Impaler – added Wild Charge (D3) and Rampage (Melee-D6)
- Shredder – Attacks to 4
- Shock Troops – adjusted Heavy Halberd option points costs
- Mutant Rat-fiend – remove Replaced Walking Womb with Vermin Spawn rule
- War Chief – gains Aura option
- Added Twitch Keenear and Birthing Daughter profiles
- Added the Smoke, Mirros and Death formation
Salamanders
- The errata listed below brings each book in print to the current version of the ruleset. This document supercedes any previous errata for each book.Ghekkotah Hunters – not Irregular. Steady Aim added to both weapon choices.
- Kaisenor Lancers – change points to 125/190
- Scorchwings – De 4+ and Attacks 7 and 14
- Greater Fire Elemental – Me 3+ and add Aura option
- Ghekkotah Slasher – US to 2 and Attacks to 10. Added Tox Bolts upgrade. Thunderous Drums option added.
- Phoenix – replaced with new profile
- Kododon – gains Ignores Obscured
- Clan Lord on Fire Drake – change points to 290
- Ghekkotah Skylord on Scorchwing – add Pathfinder and Thunderous Charge (1)
- Firebrand – added Crew of Ember’s Dance rule
- Added Rakawas, the Pale Rider profile
- Added The Whispering Scales formation
Trident Realm of Neretica
- Thuul – gains Wild Charge (D3)
- Riverguard – profile is replaced
- Placoderms – Troop Ne is 10/12
- Naiad Heartpiercers – not Irregular
- Depth Horrors – gains Fury. Ne values are 13/15 and 16/18
- Riverguard Dambusters – change points to 150/250
- Naiad Wyrmriders – profile replaced with Oceanbourne Naiad Wyrmriders
- Greater Water Elemental – Attacks to 9 and gain Regeneration (4+)
- Coral Giant – Attacks to D6+8. Remove Slayer (D6 - Melee). Add club and cleaver options
- Leviathan’s Bane – Attacks have Piercing(2). Piercing(3) option added and amended Harpoon rule text. Change points to 85
- Kraken – add Rampage (Melee-D3)
- Naiad Centurion – added Trident of the Drowned Sea option. Gains Ensnare
- Depth Horror Eternal – Ne to 14/16
- Siren – Added the Siren’s Call rule
- Riverguard Sentinel – Javelin has Piercing(1)
- Thuul Mythican – gains Wild Charge(D3)
- Added Kyroqsh, the Hunter in the Deep profile
- Added The Hidden Ones formation
Undead
- Skeleton Warriors – added two-handed option
- Wraiths – now Irregular
- Soul Reaver Infantry – Attacks to 15 and 20 and change points to 150/230
- Revenant Cavalry – change points to 115/175/300
- Soul Reaver Cavalry – change points to 155/240
- Ghoul Ghast – add an Aura option
- Vampire Lord – add a Blood Rage option
- Vampire Lord on Undead Dragon – change points to 30 5
- Lykanis – add a Howl of the Wolf option
- Revenant on Undead Giant Burrowing Wyrm – change points to 200
- Revenant King on Undead Great Flying Wyrm – Ne is -/18 and change points to 265
- Necromancer – Drain Life spell option changes
- Liche King – Drain Life spell option changes
- Mhorgoth the Faceless – change to Sp7 and Drain Life (7)
- Lady Ilona – change points to 250
- Added Zuinok Iceblood profile
- Added The Shambling Blight formation