Firefight: Math Hammer
Ranged "To Hit" Modifiers
- Target Unit in Cover: -1
- Target Unit "Small Unit": -1
- Target Unit "Flying Vehicle": -1
- Target Unit "Stealthy": -1
- Firing Unit "Slow Reload Vehicle": -1
- Sniper Scope: +1 to hit
- Knockback weapon: +1D per weapon under 6 inches
- Blaze Away: +1D per weapon
Assault "To Hit" Modifiers
- Attacking Unit Charged: +1
- Attacking Unit "Horde": +1
- Attacking Unit Pinned: -1
Results
Hits |
Wounds |
Defender
|
Defender
|