Epic Warpath Event: Hinckley Heist 3

Info

Date Saturday 21st Feb 2026
Season 2026
Format 2300 points / 3 rounds
Location Black Dragon Miniatures, 4-6 Coventry Rd, Hinckley LE10 0JT
Link Link
Link Pack Link
Tickets 24 available
Price £25

Map

Description

HINCKLEY KOW HEIST – 21st FEBRUARY 2026

 

GENERAL INFORMATION

3 games of Kings of using New 4th Edition . 2300 points – no allies.

Event to take place at 9AM Saturday 21sth February 2026 at:

Black Dragon Miniatures, 4-6 Coventry Rd, Hinckley LE10 0JT

 

Cost is £25 per player which includes 2 hot drinks from the store coffee machine/cans of pop  (Lunch not included)

Fees to be sent by PayPal to [email protected] – please remember to choose send to friends and family.

There are no painting requirements, we only ask that you use suitable models to represent units and that these are clear to your opponents. If your army is just undercoated or uses a small number of models, please label the unit clearly so that it can be identified.

Age Limit - Players must be aged 14 or over. Any player under the age of 16 must be accompanied by an adult (playing or non-playing).

Army List Submission - Army Lists must be submitted via Mantic Companion by midnight 14th Feb 2026

Scenarios and round matchups will be published just prior to the event. Scenarios will be chosen by myself and Mark Mee.

We will be using the Mantic companion for scoring and list submission.

 

ITEMS TO BRING IN ADDITION TO YOUR ARMY

At least two printed copies of your army list for you and your opponent’s

Please direct any questions and queries to:

Martin [email protected] or Mark   [email protected]

 

 

 

 

 

 

AWARDS

1st Place • 2nd Place • 3rd Place • Wooden Spoon • Best Army • Mid table mediocrity

 

SCHEDULE

Saturday 26th February 2026

08:45 Doors open

09:00 Welcome and registration

09:15 Game 1

11:40 Game 2

14:00  Lunch/ Catchback

15:00 Game 3

17:20 Prizes etc.

 

IN GAME INFORMATION

 

60 Minutes clock time per player.

Deployment – we will use the long edge deployment for all games as this will be most comfortable for players given the layout of the tables in the store.

There is a strict round timeout after 2:15 hours. So if you have been pausing too much we will dice down and stop the game as per round timeout below. This is essential with the new edition to hold timing of event as a whole. If you are going second don’t pause the clock too much!

Turn 7 is to be rolled for as per standard Kings of War rules. Chess Clocks must be running during deployment, for any Scout moves and throughout the player’s turns. They can be paused for any action involving a roll-off, rules disputes but do rules checking on clock.(BE AWARE of the round end time out!). Clocks cannot be paused for normal in game checks, such as LOS, etc.

From the second game, players will be paired using a Swiss system (i.e. matching players on the same number of TPs, in descending order). Scenario points will be used as the first decider then kill points.

PLAYER TIMEOUTS

If a player runs out of time on their clock they may finish the combat or shooting (1unit only) that has already started. Conclude any rolls and any accompanying dice including nerve rolls. Then dice down. After that any unresolved nerve checks are treated as a ‘Steady’ result. During the remainder of the game, the player may not issue any orders or roll any dice, including for rules such as Regeneration nor activate any artefacts, except for the turn 7 roll.

ROUND TIMEOUT

Should players start their game late, or pause for too long, then the game can time out due to the round ending. Players should be aware of the scheduled time remaining. If the players can see that the round is going to end before they finish their game then they should endeavour to finish the game so each player has had an equal number of turns, e.g., both players should have had 5 turns each as opposed to one player having 5 and the other 6. If the round time ends, then both players must immediately dice-down and end the game.

 

DISAGREEMENTS

Please try to sort out any problems yourself. Make a dice roll or if in doubt, a TO will be available to resolve your problem. Please also respect the time each player has. If a question cannot be resolved quickly, please stop the clock until the answer or a solution is decided upon. TOs will be on hand if you require a ruling. A referee’s ruling is final, even if their ruling is later shown to be incorrect

 

SCORING (this is subject to change following 4th release)

At the end of each game, players report the results of their game to the Tournament Organiser (TO) using their score sheet. Tournament Points (TPs) The amount of Tournament Points (TPs) you have scored in your game is calculated using three criteria:

Result Points (Max 7 Points)

Win 7

Draw 5

Loss 2

Scenario Points (Max 7 points):-  This will be based on the scenario result out of a maximum of 7

Kill Points Calculate the amount of your opponent’s army you killed.

Kills Points (Max 6 points):

401 -800        points 1

801 -1100      Points 2

1101-1400     Points 3

1401-1700     Points 4

1701-2000     Points 5

2001-2300     Points 6

 

Total round points (Max 20) = Result+ Scenario points+ Kill Points

 

 

 

LOCATION AND PARKING

Black Dragon Miniatures

4-6 Coventry Road

Hinckley

Leicestershire

LE10 0JT

 

Trinity Ln West, Hinckley LE10 0JZ.This is the long stay carpark. Just round the corner from the shop. USE LONG STAY highlighted in green.

Alternative Long stay Parking :-

4 Trinity Vicarage Rd, Hinckley LE10 0BX

 

Results

No results have been submitted for this event.