Deadzone: Math Hammer
Ranged Modifiers
- Clear Shot: +2 Dice
- High Ground: +1 Dice
- Friendly Fire: -2 Dice
Fight Modifiers
- Move into Cube: +1 Dice
- Friendly in Cube: +1 Dice
- Defender Injured: +1 Dice
- Attacker Larger: +1 Dice
- Defender Pinned: +1 Dice
Fight Survival Modifiers
- Friendly in Cube: +1 Dice
- Attacker Injured: +1 Dice
- Defender Larger: +1 Dice
Results
Attacker
|
Defender
|
Wounds
|
Defender
|