Forge Fathers - Firefight
The sturdy folk of the Star Realm, a collection of systems coreward of the GCPS, are known in Galactic Standard as Forge Fathers – a rather prosaic translation of their native tongue, though not one to which they seem to object.
Short in stature and powerfully built, the people of the Star Realm are best known for their technological aptitude, which far surpasses that of the finest human engineers and is the rival of any other race thus far encountered. Split into various clans located throughout the Star Realm, the Forge Fathers are generally peaceable, preferring trade to war. Indeed, it is from their workshops that many of the finest weapons, armour and other tech used by the GCPS is obtained.
Though massively advanced by human standards, it is clear that the equipment they sell to the Council is far short of their true capabilities, and nowhere is this more clearly exhibited than when Corporation Forces clash with Forge Fathers in a Deadzone. The Brokkrs who lead these excursions hail from a distinct caste of Forge Father society, wandering engineers and prospectors who seldom have official links to the Star Realm when about their business (or at least any that can be proven).
Backed by sturdy Forge Guard and using modified mining lasers and even the occasional Iron Ancestor, these expeditions arrive in Deadzones ready to plunder whatever resources might be at hand. The Forge Fathers have little interest in territory, but exploiting the resources of planets is what they do best, and the disappearance of a planet from the official record affords them a convenient opportunity – after all, the GCPS can hardly declare war against the Star Realm over an incursion to a planet that they deny exists.
Shop the Forge Fathers range
Star Forged Armour
Good saves, armour, excellent weapons (most with armour piercing to make those Enforcers squeal) and good shots, there is nothing not to love about these guys… except maybe the cost. Even the troops in this faction are pricy, so expect to have a strike team in the single fingers, especially if you are bringing an Iron Ancestor.
The Iron Ancestor is one of the most difficult walkers to deal with in the game. With Armour 4 and 5HP, you can bank on the Iron Ancestor surviving until the latter stages of the game… but this comes at a cost! The cheapest Iron Ancestor costs 45pts, while the most expensive is 54pts.
If you’re looking for a slightly cheaper option, then the newly introduced Artificer Juggernaut is a decent alternate. Clocking in at a more reasonable 33pts, the Juggernaut has Armour 2 and 4HP, but it does have a better Fight stat to make up for it.
Drop the Hammer
Forge Guard are heavily armoured and slow, but will obliterate your opponent. Alternatively, you could go for their more lightly armoured Hammerfist brothers to drop right into the heart of your enemy’s force. Even their more cantankerous cousins the Brokkrs can do some serious damage in melee, but they are far more fragile due to the lack of Armour.